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Social computing

Social computing is an area of computer science that is concerned with the intersection of social behavior and computational systems. It is based on creating or recreating social conventions and social contexts through the use of software and technology. Thus, blogs, email, instant messaging, social network services, wikis, social bookmarking and other instances of what is often called social software illustrate ideas from social computing.

Metrics Summary

Total Publications
Lifetime
8,225
Prior Five Years
3,792
Total Citations
Lifetime
53,212
Prior Five Years
13,654
Total Scholars
Lifetime
14,219
Prior Five Years
12,322

Institutional Rankings

Global (Worldwide)
Academic Institutions
Lifetime
Academic Institutions
Prior Five Years
Non-academic Institutions
Lifetime
#1
United States
#1
United States
#1
United States
#2
United States
#2
United States
#2
United States
#3
United States
#3
United States
#3
United States
#4
United States
#4
United States
#5
United States
#5
United States
#6
United States
#6
United States
#7
United States
#7
Germany
#8
United States
#8
Canada
#9
China
#9
United States
#10
United States
#10
United States
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National Institutional Rankings

Publications and Citation History

Publications based on Disciplines

Scholars based on Disciplines

Publications based on Fields

Scholars based on Fields

Highly Ranked Scholars™

Lifetime
Prior Five Years

Highly Cited Publications

Lifetime